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A fascinating tidbit about Feudum

A fierce yet frolicsome game of fiefdoms & feudal lords featuring hand optimization and resource management for 2-5 players

“Feudum mechanics include action programming, area influence, hand management and a unique economic ecosystem. The game features the kinds of strategic complexities found in deeper games such as Terra Mystica, Brass, Caylus and Dominant Species. After sitting down to play, Jamey Stegmaier (designer of Viticulture, Euphoria and Scythe) compared the game in “depth and aesthetics to Trickerion.”

With many strategies at their disposal, players optimize four actions per turn in an attempt to score the most veneration points over five epochs.

Each player controls several medieval characters (like the waify farmer Miss Allison or the pious monk, Brother Justinius) that roam the countryside tending farms, taxing towns and taking outposts in an effort to rise in power.

But, that’s only the tip of the behemoth’s horn! You will also compete to acquire coveted feudums, which increase your membership status in one of six guilds. But beware! Feudum owners must pay homage to the king through military service, or face the charge of disloyalty. Long live the King!”

“Heavy Euro” game Feudum Draws Praise for Rich Art and Unique Game Mechanics; Announces Kickstarter Launch Date

The buzz continues to grow around the Euro-style tabletop game Feudum from Odd Bird Games. The game, designed by University of Missouri Professor Mark Swanson and Mississippi-based Artist Justin Schultz, will launch on Kickstarter, Thursday, November 10.
 

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